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	<title>alexk.net</title>
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		<title>First successful Game Maker experiment</title>
		<link>http://alexk.net/?p=212</link>
		<comments>http://alexk.net/?p=212#comments</comments>
		<pubDate>Tue, 04 May 2010 04:53:49 +0000</pubDate>
		<dc:creator>alexk</dc:creator>
				<category><![CDATA[news]]></category>

		<guid isPermaLink="false">http://alexk.net/?p=212</guid>
		<description><![CDATA[I finally put in a good 3 or 4 hours of work and came up with something playable.  Arrow keys move, Z key fires.  Probably wouldn&#8217;t have left the cheesy explosion effect in there if it wasn&#8217;t 1AM.  Download the .EXE file here.

]]></description>
			<content:encoded><![CDATA[<p>I finally put in a good 3 or 4 hours of work and came up with something playable.  Arrow keys move, Z key fires.  Probably wouldn&#8217;t have left the cheesy explosion effect in there if it wasn&#8217;t 1AM.  Download the .EXE file <a href="http://alexk.net/GMK.zip">here</a>.<br />
<img src="http://alexk.net/blog/wp-content/uploads/screen1.jpg" /></p>
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		<title>Game group website launched</title>
		<link>http://alexk.net/?p=205</link>
		<comments>http://alexk.net/?p=205#comments</comments>
		<pubDate>Fri, 30 Apr 2010 00:45:37 +0000</pubDate>
		<dc:creator>alexk</dc:creator>
				<category><![CDATA[news]]></category>

		<guid isPermaLink="false">http://alexk.net/?p=205</guid>
		<description><![CDATA[The game group that we founded in July 2009 now has it&#8217;s own website.  If you&#8217;re in the NYC area, definitely check out what we&#8217;re doing, it&#8217;s quite exciting and inspiring to me. We have a team of 3 artists, 4 musicians, and 6 programmers working on a pirate-themed XBox Indie game using XNA/C#.
http://nocturnalminds.com
]]></description>
			<content:encoded><![CDATA[<p>The game group that we founded in July 2009 now has it&#8217;s own website.  If you&#8217;re in the NYC area, definitely check out what we&#8217;re doing, it&#8217;s quite exciting and inspiring to me. We have a team of 3 artists, 4 musicians, and 6 programmers working on a pirate-themed XBox Indie game using XNA/C#.</p>
<p><a href="http://nocturnalminds.com" target="_blank">http://nocturnalminds.com</a></p>
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		<title>Audio clips</title>
		<link>http://alexk.net/?p=149</link>
		<comments>http://alexk.net/?p=149#comments</comments>
		<pubDate>Sun, 14 Feb 2010 20:04:35 +0000</pubDate>
		<dc:creator>alexk</dc:creator>
				<category><![CDATA[news]]></category>

		<guid isPermaLink="false">http://alexk.net/?p=149</guid>
		<description><![CDATA[I started posting some audio clips in a separate section at the top.
]]></description>
			<content:encoded><![CDATA[<p>I started posting some audio clips in a separate section at the top.</p>
]]></content:encoded>
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		<title>Game videos</title>
		<link>http://alexk.net/?p=122</link>
		<comments>http://alexk.net/?p=122#comments</comments>
		<pubDate>Tue, 09 Feb 2010 20:39:24 +0000</pubDate>
		<dc:creator>alexk</dc:creator>
				<category><![CDATA[news]]></category>

		<guid isPermaLink="false">http://alexk.net/?p=122</guid>
		<description><![CDATA[I posted a bunch of videos under the header &#8220;GAME PROGRAMMING&#8221; at the top of the page.  The videos are from game programming projects I&#8217;ve worked on from August 2009 through January 2010.  Direct link here.
]]></description>
			<content:encoded><![CDATA[<p>I posted a bunch of videos under the header &#8220;GAME PROGRAMMING&#8221; at the top of the page.  The videos are from game programming projects I&#8217;ve worked on from August 2009 through January 2010.  Direct link <a href="http://alexk.net/?cat=3">here</a>.</p>
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		<title>FlywrEngine running LuaWrench</title>
		<link>http://alexk.net/?p=50</link>
		<comments>http://alexk.net/?p=50#comments</comments>
		<pubDate>Thu, 04 Feb 2010 04:07:49 +0000</pubDate>
		<dc:creator>alexk</dc:creator>
				<category><![CDATA[game programming]]></category>

		<guid isPermaLink="false">http://alexk.net/?p=50</guid>
		<description><![CDATA[I&#8217;m working with Messhof to reprogram his game Flywrench in C++ and Lua.  Thanks to Mark for mentioning me in this interview for Escapist magazine: read it here

]]></description>
			<content:encoded><![CDATA[<p>I&#8217;m working with Messhof to reprogram his game Flywrench in C++ and Lua.  Thanks to Mark for mentioning me in this interview for Escapist magazine: <a href="http://www.escapistmagazine.com/articles/view/events/ids2010/7089-Indie-Developer-Showcase-Day-Three-Flywrench" target="_blank">read it here</a></p>
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		<title>I&#8217;m On Your Team</title>
		<link>http://alexk.net/?p=97</link>
		<comments>http://alexk.net/?p=97#comments</comments>
		<pubDate>Thu, 04 Feb 2010 04:05:25 +0000</pubDate>
		<dc:creator>alexk</dc:creator>
				<category><![CDATA[game programming]]></category>

		<guid isPermaLink="false">http://alexk.net/?p=97</guid>
		<description><![CDATA[Game developed with guys from Powerhead Games during Global Game Jam 2010 NYU.  We got voted 2nd Best Overall, after Stefan&#8217;s excellently Deceptive Platformer.  Go to the GGJ page for more info or download the game directly at this link.
Ramiro was the design lead, Chris did art, Niki and I did coding, and Stephen did [...]]]></description>
			<content:encoded><![CDATA[<p>Game developed with guys from Powerhead Games during Global Game Jam 2010 NYU.  We got voted 2nd Best Overall, after Stefan&#8217;s excellently <a href="http://www.rixcode.com/Flash/index.html" target="_blank">Deceptive Platformer</a>.  Go to the <a href="http://globalgamejam.org/2010/im-your-team" target="_blank">GGJ </a>page for more info or download the game directly at this <a href="http://globalgamejam.org/sites/default/files/uploads/2010/3605/TeamChunkImOnYourTeam1.1_0.zip" target="_self">link</a>.</p>
<p>Ramiro was the design lead, Chris did art, Niki and I did coding, and Stephen did audio.</p>
<p>Warning: The game is for 4 players, but the video is just me playing, so it looks far more boring than it should:<br />
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		<title>Project:Jumpstart gameplay</title>
		<link>http://alexk.net/?p=80</link>
		<comments>http://alexk.net/?p=80#comments</comments>
		<pubDate>Thu, 04 Feb 2010 00:59:19 +0000</pubDate>
		<dc:creator>alexk</dc:creator>
				<category><![CDATA[game programming]]></category>

		<guid isPermaLink="false">http://alexk.net/?p=80</guid>
		<description><![CDATA[Gameplay video from the game Project:Jumpstart (by Nocturnal Minds).  Download the demo here.
I did coding along with Stefan and David T.  Peter did the art, Mike M. the epic tunes:

]]></description>
			<content:encoded><![CDATA[<p>Gameplay video from the game Project:Jumpstart (by Nocturnal Minds).  Download the demo <a href="http://www.rixcode.com/Completed/Jumpstart.exe" target="_self">here</a>.</p>
<p>I did coding along with Stefan and David T.  Peter did the art, Mike M. the epic tunes:<br />
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		<title>Nocturnal gameplay</title>
		<link>http://alexk.net/?p=78</link>
		<comments>http://alexk.net/?p=78#comments</comments>
		<pubDate>Thu, 04 Feb 2010 00:58:37 +0000</pubDate>
		<dc:creator>alexk</dc:creator>
				<category><![CDATA[game programming]]></category>

		<guid isPermaLink="false">http://alexk.net/?p=78</guid>
		<description><![CDATA[Rather hectic gameplay video from the game Nocturnal (by Nocturnal Minds).  Demo will be up soon.
I wrote code along with Stefan, David T. and David E.  Mike M. did audio and Peter art:
]]></description>
			<content:encoded><![CDATA[<p>Rather hectic gameplay video from the game Nocturnal (by Nocturnal Minds).  Demo will be up soon.</p>
<p style="text-align: left;">I wrote code along with Stefan, David T. and David E.  Mike M. did audio and Peter art:<object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="514" height="428" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="align" value="middle" /><param name="allowScriptAccess" value="sameDomain" /><param name="quality" value="high" /><param name="bgcolor" value="#000000" /><param name="allowFullScreen" value="false" /><param name="src" value="http://www.alexk.net/blog/Spooky.swf" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="514" height="428" src="http://www.alexk.net/blog/Spooky.swf" allowfullscreen="true" bgcolor="#000000" quality="high" allowscriptaccess="sameDomain" align="middle"></embed></object></p>
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		<title>Editor for Nocturnal</title>
		<link>http://alexk.net/?p=76</link>
		<comments>http://alexk.net/?p=76#comments</comments>
		<pubDate>Thu, 04 Feb 2010 00:57:36 +0000</pubDate>
		<dc:creator>alexk</dc:creator>
				<category><![CDATA[game programming]]></category>

		<guid isPermaLink="false">http://alexk.net/?p=76</guid>
		<description><![CDATA[An editor I programmed for the game Nocturnal:


]]></description>
			<content:encoded><![CDATA[<p>An editor I programmed for the game Nocturnal:<br />
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		<title>Music for Source mod</title>
		<link>http://alexk.net/?p=140</link>
		<comments>http://alexk.net/?p=140#comments</comments>
		<pubDate>Thu, 14 Jan 2010 19:53:06 +0000</pubDate>
		<dc:creator>alexk</dc:creator>
				<category><![CDATA[audio]]></category>

		<guid isPermaLink="false">http://alexk.net/?p=140</guid>
		<description><![CDATA[I met Matt Group at GDC 2009 and sent him a handful of demo tracks to possibly use in his thesis project at UCSC.  As these things go, he just threw the demos into the game.  Here&#8217;s the trailer video for his game Goldenfist, with my music in the background:

]]></description>
			<content:encoded><![CDATA[<p>I met Matt Group at GDC 2009 and sent him a handful of demo tracks to possibly use in his thesis project at UCSC.  As these things go, he just threw the demos into the game.  Here&#8217;s the trailer video for his game <a href="http://www.soe.ucsc.edu/classes/cmps172/Spring09/projects/gfist/about.html" target="_blank">Goldenfist</a>, with my music in the background:</p>
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