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	<title>alexk.net</title>
	<link>http://alexk.net</link>
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	<lastBuildDate>Tue, 04 May 2010 05:06:57 +0000</lastBuildDate>
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	<item>
		<title>First successful Game Maker experiment</title>
		<description><![CDATA[I finally put in a good 3 or 4 hours of work and came up with something playable.  Arrow keys move, Z key fires.  Probably wouldn&#8217;t have left the cheesy explosion effect in there if it wasn&#8217;t 1AM.  Download the .EXE file here.

]]></description>
		<link>http://alexk.net/?p=212</link>
			</item>
	<item>
		<title>Game group website launched</title>
		<description><![CDATA[The game group that we founded in July 2009 now has it&#8217;s own website.  If you&#8217;re in the NYC area, definitely check out what we&#8217;re doing, it&#8217;s quite exciting and inspiring to me. We have a team of 3 artists, 4 musicians, and 6 programmers working on a pirate-themed XBox Indie game using XNA/C#.
http://nocturnalminds.com
]]></description>
		<link>http://alexk.net/?p=205</link>
			</item>
	<item>
		<title>Audio clips</title>
		<description><![CDATA[I started posting some audio clips in a separate section at the top.
]]></description>
		<link>http://alexk.net/?p=149</link>
			</item>
	<item>
		<title>Game videos</title>
		<description><![CDATA[I posted a bunch of videos under the header &#8220;GAME PROGRAMMING&#8221; at the top of the page.  The videos are from game programming projects I&#8217;ve worked on from August 2009 through January 2010.  Direct link here.
]]></description>
		<link>http://alexk.net/?p=122</link>
			</item>
	<item>
		<title>FlywrEngine running LuaWrench</title>
		<description><![CDATA[I&#8217;m working with Messhof to reprogram his game Flywrench in C++ and Lua.  Thanks to Mark for mentioning me in this interview for Escapist magazine: read it here

]]></description>
		<link>http://alexk.net/?p=50</link>
			</item>
	<item>
		<title>I&#8217;m On Your Team</title>
		<description><![CDATA[Game developed with guys from Powerhead Games during Global Game Jam 2010 NYU.  We got voted 2nd Best Overall, after Stefan&#8217;s excellently Deceptive Platformer.  Go to the GGJ page for more info or download the game directly at this link.
Ramiro was the design lead, Chris did art, Niki and I did coding, and Stephen did [...]]]></description>
		<link>http://alexk.net/?p=97</link>
			</item>
	<item>
		<title>Project:Jumpstart gameplay</title>
		<description><![CDATA[Gameplay video from the game Project:Jumpstart (by Nocturnal Minds).  Download the demo here.
I did coding along with Stefan and David T.  Peter did the art, Mike M. the epic tunes:

]]></description>
		<link>http://alexk.net/?p=80</link>
			</item>
	<item>
		<title>Nocturnal gameplay</title>
		<description><![CDATA[Rather hectic gameplay video from the game Nocturnal (by Nocturnal Minds).  Demo will be up soon.
I wrote code along with Stefan, David T. and David E.  Mike M. did audio and Peter art:
]]></description>
		<link>http://alexk.net/?p=78</link>
			</item>
	<item>
		<title>Editor for Nocturnal</title>
		<description><![CDATA[An editor I programmed for the game Nocturnal:


]]></description>
		<link>http://alexk.net/?p=76</link>
			</item>
	<item>
		<title>Music for Source mod</title>
		<description><![CDATA[I met Matt Group at GDC 2009 and sent him a handful of demo tracks to possibly use in his thesis project at UCSC.  As these things go, he just threw the demos into the game.  Here&#8217;s the trailer video for his game Goldenfist, with my music in the background:

]]></description>
		<link>http://alexk.net/?p=140</link>
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